FSR 4 for RDNA 3 and Playstation 5 Pro as early as 2026
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FSR 4 for RDNA 3 |
Will AMD AI upscaling FSR 4 be released for RDNA 3 graphics cards and the PlayStation 5 Pro as early as early 2026? While the former is still uncertain, the latter is largely considered certain. Let's take a look at the background.
AMD's first AI upscaling FSR 4 is expected to represent the evolution of Sony's upscaling technology PSSR ("Playstation Spectral Super Resolution") on the Playstation 5 Pro next year, as Sony had already officially confirmed in the person of Mark Cerny, its chief developer of the PS5 and PS5 Pro.
FSR 4 is supposed to be the evolution for PSSR on the Playstation 5 Pro
While the leaker @Kepler_L2, known for his excellent sources and reliable information, had spoken out shortly afterwards regarding the topic and had put it on record that a Playstation 5 Pro simply cannot use the same model as the RDNA-4 GPUs, Sony, for its part, promises a "full-fledged" version of the AI-supported Super Resolution.
FSR 4 on the Playstation 5 Pro: the devil is in the details
While the devil is probably hiding in detail here, the YouTube channel Moore's Law Is Dead would like to have new information available, which says that the 4th generation FidelityFX Super Resolution ("FSR") will probably be launched on the Playstation 5 Pro in the first quarter of 2026. But that's not all, according to the YouTuber in his current video. Accordingly, owners of video cards with RDNA-3 microarchitecture can also look forward to a feature update.
Is FSR 4 officially released for RDNA 3?
What is already unofficially possible under Linux today should also be officially realized under Windows. At least if you believe the statements of Moore's Law Is Dead, AMD will announce a conversion of FSR 4 to the Radeon RX 7000 with RDNA 3 and Navi 3X already at the end of 2025. Whether this rumor will ultimately be confirmed is difficult to predict so far. AMD has not made any announcements at all, even if the gaming boss said so ...
It is possible that we can optimize FSR 4 for the RDNA-3 architecture and we are doing that too. We want to do it, but we still have a lot to do. - Frank Azor, Director for Consumer and Gaming, AMD -
Due to the required computing power, FSR 4 currently only runs on the latest graphics cards with RDNA-4 architecture. However, at a much later date, the graphics cards from the Radeon RX 7000 series could also benefit from upscaling technology with AI support. If this is the case, however, probably only the strongest models make it possible to use FSR 4 as well.
The chief developer of the Playstation 5 and Playstation 5 Pro, in turn, is pretty sure that FSR 4 will run on the PS5 Pro without much compromise. The goal for the coming year is therefore quite clear.
Our goal is to have something very similar to FSR 4 available on the PS5 Pro by 2026, as the next evolution of PSSR; it should use the same inputs and produce essentially the same outputs. - Mark Cerny, Chief Developer, Sony -
Also with regard to the computing power required for this, Mark Cerny sees the game console from Sony well positioned.
The peak performance for the PS5 Pro is 300 8-bit TOPS without sparsity, which performs very well compared to the recently released AMD GPUs. We don't think Sparsity is useful for this particular upscaling. - Mark Cerny, Chief Developer, Sony -
The fact that FSR 4 - in whatever form - will be released as a PSSR update for the Playstation 5 Pro can now be considered secured. But whether AMD also makes an official support for FSR 4 on RDNA 3 possible is still in the stars so far.
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